Themes¶
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Overview¶
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Themes¶
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Flag Images¶
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Countdown Images¶
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Fuel Images¶
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Audio¶
Themes allow you to customize system-wide sound effects and voice callouts for race control events:
- Start Countdown: Sounds played during the start sequence (
audio.countdown). - Green Lamp / GO: Tone played when the starting lights turn green (
audio.countdown.green). - Yellow Flag: Warning sirens or horns triggered during a caution period (
audio.yellowflag). - Auto-Start Seconds Left: Countdown announcements for remaining time before a heat starts automatically (
audio.auto_start). - Heat Time (Seconds Left): Countdown announcements for remaining heat time (
audio.seconds_left). - Leader Lap Count (Laps Left): Announcements for remaining laps for the heat leader (
audio.laps_left). - Halfway: Notification when reaching the halfway mark of a heat — for both timed races (half the duration elapsed) and lap-based races (when the heat leader completes half the required laps) (
audio.seconds_left.halfway). - Heat Finished & Race Finished: Sound cues signaling the conclusion of a heat (
audio.heat_over) or the entire race (audio.race_over). - Auto-Advance Seconds Left: Countdown announcements for remaining time before automatically advancing to the next heat (
audio.auto_advance). - Infraction Alerts: Tones for minimum lap time violations (
audio.min_lap_time) and drift lap violations (audio.drift_lap).
Each audio slot can be configured as a preset sound effect, a custom uploaded audio asset, or a Text-to-Speech (TTS) phrase. For full details on audio ducking, priority tiers, and multi-display relevance, see the Audio System documentation.